Understanding the workflow of your user before jumping into visuals keeps you on-track to solving the major use cases of your product. Mapping it out helps both your stakeholders and your team understand the final design.
Today we are going to jump into all the ins and outs of creating and using User Flows during your user experience process.
This article compares “User Journey Vs User Flow” to help the design fraternity understand better how to articulate design research and propositions to the team and different stakeholders.
There are many fine articles floating around about fitting traditional UX design into an Agile mold. They tend to cover the principles well, but what I’ve found lacking is content that shows in a practical manner how to create the assets and artifacts often expected of a User Experience designer on an Agile development team. So let’s do that…
Creating user flows can help you define your goals, understand your users, and drive more business. We’ll also cover some tips on how to improve your user flows and create a better overall experience.
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This hands-on [book] introduces lightweight strategy tools and techniques to help you and your team craft innovative multi-device products that people want to use.
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